Rooms

Cerebrum
Chamber of Hocus
Where am I now? Am I kidnapped? I couldn’t find a way to get out of here. The very last thing that I remember was driving. I only get flashes of memories and yet it all feels very familiar. Sometimes, it’s very vibrant in colour and sometimes it’s black and white. And there is this constant beeping sound. It is very annoying. All of these hurt my brain a lot. Why am I trapped in here? Someone please help me. This is so frustrating. I need to find a way to get out of here.
Difficulty level: 8/10
Success Rate: 15%
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Materia Medica
Materia Medica
A mysterious physician called Han appeared in the small town of Wu Shan one day and immediately became famous among villagers for his remarkable medicine and healing abilities. As the previous top physician in the village, you are determined to find out the secret of this mysterious man’s background and the ingredients of his miraculous medicine. On a quiet evening, while the physician is away on an errand, you quickly sneak in with your assistants to gather what information you can in hopes of recreating the same medicine.
Difficulty level: 7.5/10
Succcess Rate: 30%
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Chamber of Hocus
Chamber of Hocus
Mr. Hocus, a notorious criminal who dabbles in the art of magic and uses itin his crimes, hasagain escaped unscathed from a heist. The hallmark of all his crimes are playing cards bearing the message ‘Hocus Pocus, can you find Hocus?’ He is known to be a dangerous man with a wicked sense of humour. In your search for this wanted magician, you and your team have stumbled into his mysterious Chamber of Hocus in hopes of capturing him once and for all…
Difficulty level: 4/10
Success Rate: 55%
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Secret of Hocus
Secret of Hocus
While tracking the elusive trail of mysterious criminal magician Mr. Hocus, you’ve acquired the Wand of Atropos from the Organization. This wand is one of the most powerful ever crafted, along with the Wand of Mythos and Wand of Alectos, which are rumoured to be in the possession of Mr. Hocus. You’ve also uncovered a secret theatre where you believe he has kept all of his magical possessions, including the other 2 wands of power. However, the Organization says that to destroy his powers, you will need the combined powers of all 3 wands. With this knowledge, you and your team venture deep into the depths of Mr. Hocus’s secret theatre in hopes of ending his regime of crime once and for all.
Difficulty level: 6/10
Success Rate: 45%
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Dreadnought
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127 years ago, the world survived a catastrophic ice age known as the Whiteout and is now going through the aftermath of this global crisis, which blanketed lands with water and reduced the human population by large numbers. Nations now live on giant arks known as Dreadnought, which are able to sustain ecosystem and life on a smaller scale. Only a small percentage of land remains and every 20 years, candidates will be picked at random to be transported to this land to live out their remaining lives. Being the chosen ones selected this time, you and the rest board the transport vessel with glimmering excitement to finally see land for the first time.
Difficulty level: 6/10
Success Rate: 35%
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